WoW TBC Arena

TBC Arena Comp Tier List

The viable 2v2, 3v3 and 5v5 comps for TBC Classic arena, ranked by tier. Filter by bracket, playstyle, class or difficulty — every view is shareable by URL.

10 comps

RoguePriestS

Rogue / Disc Priest

The premier 2v2 comp of TBC. The rogue controls the game with stuns and Blind while the priest out-sustains and Mana Burns any healer to zero. If you want the highest 2s ceiling, this is it.

Burst
WarlockPriestS

Warlock / Disc Priest

'Lockarena.' Double-Fear control makes the enemy team play in slow motion while UA and DoTs tick them down and Mana Burn/dispel keep you ahead. The highest control ceiling in 2s.

Control
WarriorPaladinS

Warrior / Holy Paladin

The beginner-friendly powerhouse. Blessing of Freedom turns the warrior into an un-kiteable Mortal Strike machine, and the paladin is nearly unkillable. If you want a high floor, start here.

Cleave
MagePriestA

Frost Mage / Disc Priest

The anti-melee comp. A Frost Mage kites warriors and rogues into oblivion while Polymorph and Mana Burn dismantle healer teams. Shatter burst finishes anyone who gets caught in a Nova.

Control
RoguePaladinA

Rogue / Holy Paladin

Ride the tankiest healer in the bracket. The paladin's Freedom and Blessing of Protection keep the rogue glued to a target while the paladin simply refuses to die. Strong into cleaves, weaker into Mana Burn.

Sustain
PriestRogueA

Shadow Priest / Rogue

'Shadow cleave lite.' Two burst dealers with no real healer — you kill fast or you lose. When the rogue's stun lines up with the priest's Shadow burst, almost nothing survives the window.

Burst
WarlockPaladinA

Warlock / Holy Paladin

Fear control plus the tankiest healer alive. You almost never lose your healer, and DoT pressure eventually wins — but without Mana Burn your kills are slow, so patience is the whole game.

Control
WarriorPriestA

Warrior / Disc Priest

More proactive than Warrior/Paladin — the priest brings Fear, dispels, and Mana Burn so you can both kill through peels and win the long game. Higher ceiling, lower floor.

Cleave
DruidWarriorB

Resto Druid / Warrior

A mobile, high-skill comp. The druid kites and HoTs while Cyclone locks the enemy healer out of a kill; the warrior applies Mortal Strike pressure. Rewards elite kiting, punishes everything else.

Sustain
PaladinPaladinB

Ret Paladin / Holy Paladin

'Ret/Holy.' All-in burst with unmatched melee uptime — Freedom and Blessing of Protection mean the Ret never gets kited or trained off. Ceiling is capped by no CC, but the floor is very high.

Burst